Originál vytvořil Spider,
toto je kompletní seznam všech originálních modelů a jejich animačních sekvencí.
Všechny jsou pro použití v entitách scripted_sequence
a aiscripted_sequence.A - B - C - D - E - F - G
- H - I - J - K
- L - M
N - O - P - Q
- R - S - T - U - V - W - X - Y - Z
Abone_Template1
idle
Aflock
bankL
bankR
crash
fly
fly2
hit
idle
wounded
Agibs
idle1
Agrunt
attack3
bigflinch
bigopen
diebackward
dieforward
diegut
diehead
diesimple
door
float
|
hornetattack
idle1
landhard
larmflinch
llegflinch
longshoot
mattack2
mattack3
quickshoot
rarmflinch
|
rlegflinch
run
smallflinch
scare
smashrail
threat
turnl
turnr
victoryeat
victorysquat
|
walk
|
Apache
idle1
Archer
180left
180right
bite
burst(small)
dead_float
die1
die2
flinch1
flinch2
idle1
|
idle2
idle3
shoot
sink
surface
swim
swim_fast
|
Baby_Headcrab
180_left
180_right
angry
dieback
flinch
idle1
idle2
idle3
jump
jump_variation1
|
jump_variation2
run
walk |
Barnacle
attack1
chewcycle
death
flinch_sm
idle1
idle2
idle3
Barney
almost
almostidle
assassinated
barn_wave
barney_dragvent
beat_grunt
beat_gruntidle
barnaclehit
barnaclepull
barnaclecrunch
barnaclechew
barney_door_lock
barneyfall
barneyfallidle
blood1
blood2
bsplat
button
buttonpush
c1a3_bidle
|
c1a3_ventb
c1a3_emergeidle
c1a3_emerge
c3a2_draw
cower_stand
cprbarney
cprbarneyrevive
die
diesimple
dieviolent
diegutshot
dieforward
diebackward
diecrump
disarm
draw
dying_barney
dying_barneyidle
dying_friend
dying_friendidle
|
fall_loop
fence
flashlight
haulbarney
horror
idle1
idle2
idle3
idle4
introchair
intropush
laflinch
laser_top
laser_bottom
laseridle
lightning
llflinch
locked_door
lying_on_back
lying_on_side
|
lying_on_stomach
pepsipush
pepsiswing
raflinch
relaxstand
reload
retina
rlflinch
run
shootgun
shootgun2
smlflinch
stuffed_in_vent
standing_idle
sit1
swing
topple
trackswitch
trainarmswitch
turnleft
|
turnright
unlatch
walk |
Base
idle1
Big_Mom
idle1
idle2
walk
run
death
claw
spawn
mortar
flinch
defend
|
jump
angry1
angry2
angry3
breakwall
fall1
fall2
falldeath |
Big_Momgibs
idle1
Big_Rock
idle1
Bigrat
idle4
idle5
idle6
idle7
walk2
jump
eat
die1
Bleachbones
idle1
Bm_Leg
idle1
Bm_Sack
idle1
Bm_Shell
idle1
Boid
idle
bird_fly1
Bonegibs
idle1
Bookgibs
idle
Breather
spin
Bskull_Template1
idle
Bullsquid
walk
run
suprisedhop
flinchs
flinchb
turnleft
turnright
idle
whip
bite
|
range
look
seecrab
eat
inspectdown
sniff
die
die1
bulljump
draggruntidle
|
draggrunt
scare
squidfallidle
squidfall
bssplat
|
Cactusgibs
idle1
Can
idle
Catwalkgibs
idle1
Ceilinggibs
idle1
Chromegibs
idle1
Chumtoad
idle
idle2
idle3
flinch1
flinch2
hop
hop
swim
die3
pdwiggle
|
playdead1
pdwiggle
playdead2
|
Cindergibs
idle1
Cindergibs_Green
idle1
Cindergibs_Yellow
idle1
Computergibs
idle
Concrete_Gibs
idle
Concretegibs
idle
Construction
inspect_floor
c1a4_bottom
idle1
idle2
idle3
idle3
walk
run
diesimple
dieforward
|
diebackward
dieviolent
diecrump
barnaclehit
barnaclepull
barnaclecrunch
barnaclechew
lying_on_back
lying_on_side
lying_on_stomach
|
Controller
attack1
attack2
throw
idle2
block
shoot
flinch1
flinch2
fall
forward
|
backward
up
down
right
left
float
walk
run
die1
|
Crossbow_Bolt
idle
Crystal
spin
Dead_Osprey
Filecabinet
fly
crash
Fleshgibs
idle1
Floater
idle1
Forklift
drive
drive2
jockey
idle2
patha
pathb
Friendly
idle1
walk
smallflinch
smallflinch2
attack
doublewhip
diesimple
vomit
Fungus(Large)
idle1
Fungus(Small)
idle1
Fungus
idle1
Garbagegibs
idle1
Garg
idle3
idle2
idle1
idle4
walk
run
shootflames1
shootflames2
Attack
stomp
|
180left
180right
Flinchlight
Flinchheavy
die
bitehead
throwbody
smash
rollcar
kickcar
|
pushcar
bust
roll
roar3
kick
roar1
push
step1
roar2
stomp
|
Gasbag
spin
squash
Gib_B_Bone
idle
Gib_B_Gib
idle1
Gib_Hgrunt
idle
Gib_Legbone
idle
Gib_Lung
idle
Gib_Skull
idle
Glassgibs
idle1
Gman
idle01
idlebrush
idlelook
idle02
open
stand
walk
yes
no
bigno
|
bigyes
listen
lookdown
lookdown2
|
Grenade
idle1
Hair
spin
Hassassin
idle1
idle3
idle2
run
walk
shoot
grenadethrow
kick
kickshort
death_during_run
|
die_backwards
die_simple
jump
fly_up
fly_down
fly_attack
landfromjump
|
Headcrab
idle1
idle2
idle3
walk
run
angry
flinch
dieback
180_left
180_right
|
jump
jump_variation1
jump_variation2
yaw_adjustment
headcrabbed#1
headcrabbed#2
headidle
crashidle
crash
hstruggleidle
|
hstruggle
splat
|
Hgibs
idle1
Hgrunt
victorydance
cower
smflinch
leftlegsmflinch
rightlegsmflinch
rightarmflinch
leftarmflinch
launchgrenade
throwgrenade
idle1
idle2
combatidle
frontkick
crouching_idle
crouching_wait
crouching_mp5
standing_mp5
reload_mp5
crouching_shotgun
standing_shotgun
reload_shotgun
|
advance_signal
flank_signal
retreat_signal
drop_grenade
limpingwalk
limpingrun
180L
180R
strafeleft
straferight
dieback1
dieforward
diesimple
diebackwards
dieheadshot
diegutshot
barnacled1
barnacled2
barnacled3
barnacled4
dead_on_stomach
|
deadstomach
deadside
deadsitting
repel_jump
repel_repel
repel_shoot
repel_land
repel_die
dragholeidle
draghole
bustwall
hoprail
converse1
converse2
startleleft
startleright
divecover
defuse
corner1
corner2
stone_toss
|
cliffdie
diveaside_idle
diveaside
kneeldive_idle
kneeldive
WM_button
WM_moatjump
bustwindow
dragleft
dragright
trackwave
trackdive
flyback
impaled
jumptracks
pipetoss
plunger
break
switch
zap
|
Holo
walk
longjump
troom_talkidle
troom_quadjump
troom_intro
quadtalk
troom_talkidle
cjump_hole
scharge
crouch_hole
|
jump_module
longjumptalk
healthkit
completed
target
kickup
treadwater
dive
divetalk
aqua_exit
|
divetalk
train
crate
pull_box
crate_exit
bust_wall
ladder
|
Hornet
idle
Houndeye
idle1
idle2
idle3
run
die
die1
die2
die3
attack
flinch_small
|
flinch_small2
die_crumple
walk_limp
walk2
leaderlook
sleep
gotosleep
sleeptostand
madidle
madidle2
|
madidle3
inspect
eat
180l
180r
jumpback
wakefast
whimper
jumpwindow
|
Hvr
idle1
Icky
idle
swim
thrust
die1
die2
smflinch
bgflinch
bellyup
bite_r
bite_l
|
srattack1
rturn
lturn
180turn
hitcage
new_ickyjump
catwalk
iscream
|
In_Teleport
idle
Islave
idle1
idle2
idle3
crouch
walk1
walk2
run1
right
left
jump
|
stairsup
attack1
zapattack1
flinch2
laflinch
raflinch
llflinch
rlflinch
dieheadshot
diesimple
|
diebackward
dieforward
collar1
collar2
pushup
grab
updown
downup
jibber
jabber
|
Islave_Gibs1
idle
Kingpin
idle1
walk
run
Leech
swim
swim2
attack
hover
leftturn
rightturn
death
death_end
Light
idle1
retract
delpoy
hide
Loader
idle
boxwalk
run2
heroidle
freeze
herodie
rampwalk
loaderhit
Mbarrel
idle1
Mechgibs
idle1
Med_Crategibs
idle1
Metalgibs
idle1
Metalplategibs
idle1
Metalplategibs_Dark
idle1
Metalplategibs_Green
idle1
Mil_Crate
idle1
Mil_Crategibs
idle1
Miniturret
idle_off
fire
spin
deploy
retire
die
Nihilanth
float
attack1
attack2
throw
block
recharge
float_open
attack1_open
attack2_open
flinch1
flinch2
|
fall
die1
walk_f
walk_b
walk_u
walk_d
walk_r
walk_l
walk
shoot
|
Office_Gibs
idle
Osprey
rotor
Osprey_Bodygibs
idle
Osprey_Enginegibs
idle
Osprey_Tailgibs
idle
Out_Teleport
idle
P_357
idle
P_9mmar
idle
P_9mmhandgun
idle
P_Crossbow
idle
P_Crowbar
idle
P_Egon
idle
P_Gauss
idle
P_Glock
idle
P_Grenade
idle
P_Hgun
idle
P_Rpg
idle
P_Satchel
idle
P_Satchel_Radio
idle
P_Shotgun
idle
P_Squeak
idle
P_Tripmine
idle
Pelvis
idle
Pipe_Bubbles
flow
Player
look_idle
idle
deep_idle
run2
walk2handed
2handshoot
crawl
crouch_idle
jump
long_jump
swim
treadwater
run
walk
aim_2
shoot_2
aim_1
shoot_1
die_simple
die_backwards1
|
die_backwards
die_forwards
headshot
die_spin
gutshot
ref_aim_crowbar
ref_shoot_crowbar
crouch_aim_crowbar
crouch_shoot_crowbar
ref_aim_trip
ref_shoot_trip
crouch_aim_trip
crouch_shoot_trip
ref_aim_onehanded
ref_shoot_onehanded
crouch_aim_onehanded
crouch_shoot_onehanded
ref_aim_python
ref_shoot_python
crouch_aim_python
|
crouch_shoot_python
ref_aim_shotgun
ref_shoot_shotgun
crouch_aim_shotgun
crouch_shoot_shotgun
ref_aim_gauss
ref_shoot_gauss
crouch_aim_gauss
crouch_shoot_gauss
ref_aim_mp5
ref_shoot_mp5
crouch_aim_mp5
crouch_shoot_mp5
ref_aim_rpg
ref_shoot_rpg
crouch_aim_rpg
crouch_shoot_rpg
ref_aim_egon
ref_shoot_egon
crouch_aim_egon
|
crouch_shoot_egon
ref_aim_squeak
ref_shoot_squeak
crouch_aim_squeak
crouch_shoot_squeak
ref_aim_hive
ref_shoot_hive
crouch_aim_hive
crouch_shoot_hive
ref_aim_bow
ref_shoot_bow
crouch_aim_bow
crouch_shoot_bow
deadback
deadsitting
deadstomach
deadtable
|
Protozoa
orbit
Rengine
idle_off
Ignite
retire
Ribcage
idle
Riblet1
idle
Rip
idle1
Roach
run
Rockgibs
idle1
Rpgrocket
idle
Sat_Globe
orbit
Scientist
walk
walk_scared
run
run1
run2
180_Left
180_Right
flinch
flinch1
laflinch
raflinch
llflinch
rlflinch
idle1
idle3
idle4
idle5
idle6
idle7
crouchstand
crouch_idle
crouch_idle2
crouch_idle3
crouch_idle3
panic
fear1
fear2
eye_wipe
pull_needle
return_needle
give_shot
diesimple
dieforward
dieforward1
diebackward
|
headshot
gutshot
lying_on_back
lying_on_stomach
dead_sitting
dead_table1
dead_table2
dead_table3
barnacled1
barnacled2
barnacled3
barnacled4
console
checktie
dryhands
tieshoe
writeboard
studycart
lean
pondering
pondering2
pondering3
buysoda
pause
yes
no
push_button
converse1
converse2
retina
talkleft
talkright
deskidle
coffee
franticbutton
|
startle
sitlookleft
sitlookright
sitscared
sitting2
sitting3
cprscientist
cprscientistrevive
cowering_in_corner
sstruggleidle
sstruggle
headcrabbed
c1a0_catwalkidle
c1a0_catwalk
ceiling_dangle
ventpull1
ventpull2
ventpullidle1
ventpullidle2
sitidle
sitstand
keypad
panic1
lookwindow
wave
pulldoor
beatdoor
fallingloop
crawlwindow
divewindow
locked_door
push_button2
unlock_door
quicklook
handrailidle
|
handrail
hanging_idle
fall
scientist_get_pulled
hanging_idle2
fall_elevator
scientist_idlewall
ickyjump_sci
haulscientist
c1a4_wounded_idle
c1a4_dying_speech
tentacle_grab
helicack
windive
scicrashidle
scicrash
onguard
seeya
rocketcrawl
portal
gluonshow
crouch
kneel
intro
gameover
scream
gib
smash
gunmedown
putdown
needle
|
Scigun
idle
onguard
seeya
Sentry
idle_off
fire
spin
deploy
retire
die
Shell
shell
Shotgunshell
idle
Shrapnel
idle1
Skeleton
s_onback
s_sitting
Snapbug
idle
Sphere
idle_off
fire
deploy
retire
Spiggot
Pidle
finalspiggot
spiggotidle
Spit
idle
Stealth
idle1
Stick
orbit
Stickygib
idle1
Stickygibpink
idle1
Stukabat
Land_ceiling
Land_ground
Attack_bomb
Attack_claw
Dive_cycler
Death_fall_simple
Death_fall_violent
fall_cycler
Flinch_big
Flinch_small
|
Flying_cycler
Flying_turn_left
Flying_turn_right
Hover
Die_on_ground
Flinch_on_ground
Eat_on_ground
Disply_fidget_on_ground
Subtle_fidget_on_ground
Ground_walk
|
Subtle_fidget
Preen_fidget
Swing_fidget
Take_off_from_land
|
Tech_Crategibs
idle1
Teleporter_Blue_Sprites
orbit
Teleporter_Orange_Rings
orbit
Tentacle2
Pit_Idle
Rise_to_Temp1
Temp1_to_Floor
Floor_Idle
Floor_Fidget_Pissed
Floor_Fidget_SmallRise
Floor_Fidget_Wave
Floor_Strike
Floor_Tap
Floor_Rotate
Floor_Rear
Floor_Rear_Idle
Floor_to_Lev1
Lev1_Idle
Lev1_Fidget_Claw
|
Lev1_Fidget_Shake
Lev1_Fidget_Snap
Lev1_Strike
Lev1_Tap
Lev1_Rotate
Lev1_Rear
Lev1_Rear_Idle
Lev1_to_Lev2
Lev2_Idle
Lev2_Fidget_Shake
Lev2_Fidget_Swing
Lev2_Fidget_Tut
Lev2_Strike
Lev2_Tap
Lev2_Rotate
|
Lev2_Rear
Lev2_Rear_Idle
Lev2_to_Lev3
Lev3_Idle
Lev3_Fidget_Shake
Lev3_Fidget_Side
Lev3_Fidget_Swipe
Lev3_Strike
Lev3_Tap
Lev3_Rotate
Lev3_Rear
Lev3_Rear_Idle
Lev1_Door_reach
Lev3_to_Engine
Engine_Idle
|
Engine_Sway
Engine_Swat
Engine_Bob
Engine_death1
Engine_death2
Engine_death3
tentacle_grab_idle
tentacle_grab
|
Testsphere
idle
Tree
idle1
attack
Turret
idle_off
fire
spin
deploy
retire
die
Uplant1
idle1
Uplant2
sway1
sway2
sway3
Uplant3
idle1
V_357
idle1
fidget1
fire1
reload
holster
draw
idle2
idle3
V_9mmar
longidle
idle1
grenade
reload
deploy
shoot
V_9mmhandgun
idle1
idle2
idle3
shoot
shoot_empty
reload
reload_noshot
draw
holster
add_silencer
V_Chub
idle1
fidgetLick
fidgetCroak
down
up
Throw
V_Crossbow
idle1
idle2
fidget1
fidget2
fire1
fire2
|
fire3
reload
draw1
draw2
holster1
holster2
|
V_Crowbar
idle1
draw
holster
attack1
attack1miss
attack2
|
attack2hit
attack3
attack3hit
idle2
idle3
|
V_Egon
idle1
fidget1
altfireon
altfirecycle
altfireoff
fire1
|
fire2
fire3
fire4
draw
holster
|
V_Gauss
idle
idle2
fidget
spinup
spin
fire
fire2
holster
draw
V_Grenade
idle
fidget
pinpull
throw1
throw2
throw3
holster
draw
V_Hgun
idle1
fidgetSway
fidgetShake
down
up
Shoot
V_Rpg
idle
fidget
reload
fire
holster1
draw1
holster2
draw2
idle2
fidget2
V_Satchel
idle1
fidget1
draw
drop
V_Satchel_Radio
idle1
fidget1
draw
fire
holster
V_Shotgun
sm_idle
shoot
shoot_big
reload
pump
start_reload
draw
reholster
idle4
deepidle
V_Squeak
idle1
fidgetfit
fidgetnip
down
up
throw
V_Tripmine
idle1
idle2
arm1
place
fidget
holster
draw
world
ground
Ventgibs
idle
W_357
position
W_357ammo
idle
onside
W_357ammobox
idle
W_9mmar
idle
W_9mmarclip
idle
W_9mmclip
idle
W_9mmhandgun
idle
W_Adrenaline
idle
W_Antidote
idle
W_Argrenade
idle
W_Battery
idle
W_Chainammo
idle
W_Crossbow
idle
onside
W_Crossbow_Clip
idle
W_Crowbar
idle
W_Egon
stayput
W_Flare
idle
W_Gauss
stayput
outside
W_Gaussammo
idle
W_Grenade
idle
roll1
roll2
toss
toss2
toss
W_Hgun
stayput
W_Isotopebox
idle
W_Longjump
idle
W_Medkit
idle
W_Oxygen
stayput
W_Rad
idle
W_Rpg
stayput
onside
W_Rpgammo
idle
capped
W_Satchel
idle
onback
W_Security
idle
W_Shotbox
idle
W_Shotgun
idle
W_Shotshell
idle
W_Silencer
idle
W_Sqknest
Walk
idle
W_Squeak
idle
fidget
jump
run
W_Suit
idle
W_Weaponbox
idle
Webgibs
idle
Wetfloorsign_Gibs
idle
Woodgibs
idle1
Zombie
idle1
turnleft
turnright
flinchsmall
flinch
bigflinch
getup
falling
attack1
attack2
walk
|
laflinch
raflinch
llflinch
rlflinch
dieheadshot
dieheadshot2
diesimple
diebackward
dieforward
pause
busting_through_wall
|
kick_punch_wall
bust_window
soda
slideidle
slidewall
ventclimbidle
ventclimb
deadidle
deadwall
freakdie
freak
|
eatbodytable
eatbody
eatbodystand
ripdoor
zombie_pull_scientist
zombie_eating
eat_to_stand
vent_zidle
vent_c1a3
haulzombie
c2a3_snack_getup
|
Zombiegibs1
idle