NOVINKY MODIFIKACE ČLÁNKY TUTORIALY ENTITY DOWNLOAD DISKUZE ODKAZY

ČLÁNKY O TVORBĚ MAP A MODIFIKACÍ DO POČÍTAČOVÝCH HER

Zde najdete přehled všech vydaných článků, které přibližují tvorbu modifikací z pohledu samotných vývojářů, jejich rady, rozhovory, reportáže, apod. Celkem je v této sekci 65 článků.

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Seznam animací modelů v HL1

Rubrika: Half Life 1  
Vložil: p2k,  dne: 05.05.2000,  zobrazeno: 10157x  

Seznam všech animací modelů v Half-Life
Originál vytvořil Spider, toto je kompletní seznam všech originálních modelů a jejich animačních sekvencí. Všechny jsou pro použití v entitách scripted_sequence a aiscripted_sequence.

A - B - C - D - E - F - G - H - I - J - K - L - M
N - O - P - Q - R - S - T - U - V - W - X - Y - Z

Abone_Template1
idle

Aflock
bankL
bankR
crash
fly
fly2
hit
idle
wounded

Agibs
idle1

Agrunt

attack3
bigflinch
bigopen
diebackward
dieforward
diegut
diehead
diesimple
door
float
hornetattack
idle1
landhard
larmflinch
llegflinch
longshoot
mattack2
mattack3
quickshoot
rarmflinch
rlegflinch
run
smallflinch
scare
smashrail
threat
turnl
turnr
victoryeat
victorysquat
walk

Apache
idle1

Archer

180left
180right
bite
burst(small)
dead_float
die1
die2
flinch1
flinch2
idle1
idle2
idle3
shoot
sink
surface
swim
swim_fast

Baby_Headcrab

180_left
180_right
angry
dieback
flinch
idle1
idle2
idle3
jump
jump_variation1
jump_variation2
run
walk

Barnacle
attack1
chewcycle
death
flinch_sm
idle1
idle2
idle3

Barney

almost
almostidle
assassinated
barn_wave
barney_dragvent
beat_grunt
beat_gruntidle
barnaclehit
barnaclepull
barnaclecrunch
barnaclechew
barney_door_lock
barneyfall
barneyfallidle
blood1
blood2
bsplat
button
buttonpush
c1a3_bidle
c1a3_ventb
c1a3_emergeidle
c1a3_emerge
c3a2_draw
cower_stand
cprbarney
cprbarneyrevive
die
diesimple
dieviolent
diegutshot
dieforward
diebackward
diecrump
disarm
draw
dying_barney
dying_barneyidle
dying_friend
dying_friendidle
fall_loop
fence
flashlight
haulbarney
horror
idle1
idle2
idle3
idle4
introchair
intropush
laflinch
laser_top
laser_bottom
laseridle
lightning
llflinch
locked_door
lying_on_back
lying_on_side
lying_on_stomach
pepsipush
pepsiswing
raflinch
relaxstand
reload
retina
rlflinch
run
shootgun
shootgun2
smlflinch
stuffed_in_vent
standing_idle
sit1
swing
topple
trackswitch
trainarmswitch
turnleft
turnright
unlatch
walk

Base
idle1

Big_Mom

idle1
idle2
walk
run
death
claw
spawn
mortar
flinch
defend
jump
angry1
angry2
angry3
breakwall
fall1
fall2
falldeath

Big_Momgibs
idle1

Big_Rock
idle1

Bigrat
idle4
idle5
idle6
idle7
walk2
jump
eat
die1

Bleachbones
idle1

Bm_Leg
idle1

Bm_Sack
idle1

Bm_Shell
idle1

Boid
idle
bird_fly1

Bonegibs
idle1

Bookgibs
idle

Breather
spin

Bskull_Template1
idle

Bullsquid

walk
run
suprisedhop
flinchs
flinchb
turnleft
turnright
idle
whip
bite
range
look
seecrab
eat
inspectdown
sniff
die
die1
bulljump
draggruntidle
draggrunt
scare
squidfallidle
squidfall
bssplat

Cactusgibs
idle1

Can
idle

Catwalkgibs
idle1

Ceilinggibs
idle1

Chromegibs
idle1

Chumtoad

idle
idle2
idle3
flinch1
flinch2
hop
hop
swim
die3
pdwiggle
playdead1
pdwiggle
playdead2

Cindergibs
idle1

Cindergibs_Green
idle1

Cindergibs_Yellow
idle1

Computergibs
idle

Concrete_Gibs
idle

Concretegibs
idle

Construction

inspect_floor
c1a4_bottom
idle1
idle2
idle3
idle3
walk
run
diesimple
dieforward
diebackward
dieviolent
diecrump
barnaclehit
barnaclepull
barnaclecrunch
barnaclechew
lying_on_back
lying_on_side
lying_on_stomach

Controller

attack1
attack2
throw
idle2
block
shoot
flinch1
flinch2
fall
forward
backward
up
down
right
left
float
walk
run
die1

Crossbow_Bolt
idle

Crystal
spin

Dead_Osprey

Filecabinet
fly
crash

Fleshgibs
idle1

Floater
idle1

Forklift
drive
drive2
jockey
idle2
patha
pathb

Friendly
idle1
walk
smallflinch
smallflinch2
attack
doublewhip
diesimple
vomit

Fungus(Large)
idle1

Fungus(Small)
idle1

Fungus
idle1

Garbagegibs
idle1

Garg

idle3
idle2
idle1
idle4
walk
run
shootflames1
shootflames2
Attack
stomp
180left
180right
Flinchlight
Flinchheavy
die
bitehead
throwbody
smash
rollcar
kickcar
pushcar
bust
roll
roar3
kick
roar1
push
step1
roar2
stomp

Gasbag
spin
squash

Gib_B_Bone
idle

Gib_B_Gib
idle1

Gib_Hgrunt
idle

Gib_Legbone
idle

Gib_Lung
idle

Gib_Skull
idle

Glassgibs
idle1

Gman

idle01
idlebrush
idlelook
idle02
open
stand
walk
yes
no
bigno
bigyes
listen
lookdown
lookdown2

Grenade
idle1

Hair
spin

Hassassin

idle1
idle3
idle2
run
walk
shoot
grenadethrow
kick
kickshort
death_during_run
die_backwards
die_simple
jump
fly_up
fly_down
fly_attack
landfromjump

Headcrab

idle1
idle2
idle3
walk
run
angry
flinch
dieback
180_left
180_right
jump
jump_variation1
jump_variation2
yaw_adjustment
headcrabbed#1
headcrabbed#2
headidle
crashidle
crash
hstruggleidle
hstruggle
splat

Hgibs
idle1

Hgrunt

victorydance
cower
smflinch
leftlegsmflinch
rightlegsmflinch
rightarmflinch
leftarmflinch
launchgrenade
throwgrenade
idle1
idle2
combatidle
frontkick
crouching_idle
crouching_wait
crouching_mp5
standing_mp5
reload_mp5
crouching_shotgun
standing_shotgun
reload_shotgun
advance_signal
flank_signal
retreat_signal
drop_grenade
limpingwalk
limpingrun
180L
180R
strafeleft
straferight
dieback1
dieforward
diesimple
diebackwards
dieheadshot
diegutshot
barnacled1
barnacled2
barnacled3
barnacled4
dead_on_stomach
deadstomach
deadside
deadsitting
repel_jump
repel_repel
repel_shoot
repel_land
repel_die
dragholeidle
draghole
bustwall
hoprail
converse1
converse2
startleleft
startleright
divecover
defuse
corner1
corner2
stone_toss
cliffdie
diveaside_idle
diveaside
kneeldive_idle
kneeldive
WM_button
WM_moatjump
bustwindow
dragleft
dragright
trackwave
trackdive
flyback
impaled
jumptracks
pipetoss
plunger
break
switch
zap

Holo

walk
longjump
troom_talkidle
troom_quadjump
troom_intro
quadtalk
troom_talkidle
cjump_hole
scharge
crouch_hole
jump_module
longjumptalk
healthkit
completed
target
kickup
treadwater
dive
divetalk
aqua_exit
divetalk
train
crate
pull_box
crate_exit
bust_wall
ladder

Hornet
idle

Houndeye

idle1
idle2
idle3
run
die
die1
die2
die3
attack
flinch_small
flinch_small2
die_crumple
walk_limp
walk2
leaderlook
sleep
gotosleep
sleeptostand
madidle
madidle2
madidle3
inspect
eat
180l
180r
jumpback
wakefast
whimper
jumpwindow

Hvr
idle1

Icky

idle
swim
thrust
die1
die2
smflinch
bgflinch
bellyup
bite_r
bite_l
srattack1
rturn
lturn
180turn
hitcage
new_ickyjump
catwalk
iscream

In_Teleport
idle

Islave

idle1
idle2
idle3
crouch
walk1
walk2
run1
right
left
jump
stairsup
attack1
zapattack1
flinch2
laflinch
raflinch
llflinch
rlflinch
dieheadshot
diesimple
diebackward
dieforward
collar1
collar2
pushup
grab
updown
downup
jibber
jabber

Islave_Gibs1
idle

Kingpin
idle1
walk
run

Leech
swim
swim2
attack
hover
leftturn
rightturn
death
death_end

Light
idle1
retract
delpoy
hide

Loader
idle
boxwalk
run2
heroidle
freeze
herodie
rampwalk
loaderhit

Mbarrel
idle1

Mechgibs
idle1

Med_Crategibs
idle1

Metalgibs
idle1

Metalplategibs
idle1

Metalplategibs_Dark
idle1

Metalplategibs_Green
idle1

Mil_Crate
idle1

Mil_Crategibs
idle1

Miniturret
idle_off
fire
spin
deploy
retire
die

Nihilanth

float
attack1
attack2
throw
block
recharge
float_open
attack1_open
attack2_open
flinch1
flinch2
fall
die1
walk_f
walk_b
walk_u
walk_d
walk_r
walk_l
walk
shoot

Office_Gibs
idle

Osprey
rotor

Osprey_Bodygibs
idle

Osprey_Enginegibs
idle

Osprey_Tailgibs
idle

Out_Teleport
idle

P_357
idle

P_9mmar
idle

P_9mmhandgun
idle

P_Crossbow
idle

P_Crowbar
idle

P_Egon
idle

P_Gauss
idle

P_Glock
idle

P_Grenade
idle

P_Hgun
idle

P_Rpg
idle

P_Satchel
idle

P_Satchel_Radio
idle

P_Shotgun
idle

P_Squeak
idle

P_Tripmine
idle

Pelvis
idle

Pipe_Bubbles
flow

Player

look_idle
idle
deep_idle
run2
walk2handed
2handshoot
crawl
crouch_idle
jump
long_jump
swim
treadwater
run
walk
aim_2
shoot_2
aim_1
shoot_1
die_simple
die_backwards1
die_backwards
die_forwards
headshot
die_spin
gutshot
ref_aim_crowbar
ref_shoot_crowbar
crouch_aim_crowbar
crouch_shoot_crowbar
ref_aim_trip
ref_shoot_trip
crouch_aim_trip
crouch_shoot_trip
ref_aim_onehanded
ref_shoot_onehanded
crouch_aim_onehanded
crouch_shoot_onehanded
ref_aim_python
ref_shoot_python
crouch_aim_python
crouch_shoot_python
ref_aim_shotgun
ref_shoot_shotgun
crouch_aim_shotgun
crouch_shoot_shotgun
ref_aim_gauss
ref_shoot_gauss
crouch_aim_gauss
crouch_shoot_gauss
ref_aim_mp5
ref_shoot_mp5
crouch_aim_mp5
crouch_shoot_mp5
ref_aim_rpg
ref_shoot_rpg
crouch_aim_rpg
crouch_shoot_rpg
ref_aim_egon
ref_shoot_egon
crouch_aim_egon
crouch_shoot_egon
ref_aim_squeak
ref_shoot_squeak
crouch_aim_squeak
crouch_shoot_squeak
ref_aim_hive
ref_shoot_hive
crouch_aim_hive
crouch_shoot_hive
ref_aim_bow
ref_shoot_bow
crouch_aim_bow
crouch_shoot_bow
deadback
deadsitting
deadstomach
deadtable

Protozoa
orbit

Rengine
idle_off
Ignite
retire

Ribcage
idle

Riblet1
idle

Rip
idle1

Roach
run

Rockgibs
idle1

Rpgrocket
idle

Sat_Globe
orbit

Scientist

walk
walk_scared
run
run1
run2
180_Left
180_Right
flinch
flinch1
laflinch
raflinch
llflinch
rlflinch
idle1
idle3
idle4
idle5
idle6
idle7
crouchstand
crouch_idle
crouch_idle2
crouch_idle3
crouch_idle3
panic
fear1
fear2
eye_wipe
pull_needle
return_needle
give_shot
diesimple
dieforward
dieforward1
diebackward
headshot
gutshot
lying_on_back
lying_on_stomach
dead_sitting
dead_table1
dead_table2
dead_table3
barnacled1
barnacled2
barnacled3
barnacled4
console
checktie
dryhands
tieshoe
writeboard
studycart
lean
pondering
pondering2
pondering3
buysoda
pause
yes
no
push_button
converse1
converse2
retina
talkleft
talkright
deskidle
coffee
franticbutton
startle
sitlookleft
sitlookright
sitscared
sitting2
sitting3
cprscientist
cprscientistrevive
cowering_in_corner
sstruggleidle
sstruggle
headcrabbed
c1a0_catwalkidle
c1a0_catwalk
ceiling_dangle
ventpull1
ventpull2
ventpullidle1
ventpullidle2
sitidle
sitstand
keypad
panic1
lookwindow
wave
pulldoor
beatdoor
fallingloop
crawlwindow
divewindow
locked_door
push_button2
unlock_door
quicklook
handrailidle
handrail
hanging_idle
fall
scientist_get_pulled
hanging_idle2
fall_elevator
scientist_idlewall
ickyjump_sci
haulscientist
c1a4_wounded_idle
c1a4_dying_speech
tentacle_grab
helicack
windive
scicrashidle
scicrash
onguard
seeya
rocketcrawl
portal
gluonshow
crouch
kneel
intro
gameover
scream
gib
smash
gunmedown
putdown
needle

Scigun
idle
onguard
seeya

Sentry
idle_off
fire
spin
deploy
retire
die

Shell
shell

Shotgunshell
idle

Shrapnel
idle1

Skeleton
s_onback
s_sitting

Snapbug
idle

Sphere
idle_off
fire
deploy
retire

Spiggot
Pidle
finalspiggot
spiggotidle

Spit
idle

Stealth
idle1

Stick
orbit

Stickygib
idle1

Stickygibpink
idle1

Stukabat

Land_ceiling
Land_ground
Attack_bomb
Attack_claw
Dive_cycler
Death_fall_simple
Death_fall_violent
fall_cycler
Flinch_big
Flinch_small
Flying_cycler
Flying_turn_left
Flying_turn_right
Hover
Die_on_ground
Flinch_on_ground
Eat_on_ground
Disply_fidget_on_ground
Subtle_fidget_on_ground
Ground_walk
Subtle_fidget
Preen_fidget
Swing_fidget
Take_off_from_land

Tech_Crategibs
idle1

Teleporter_Blue_Sprites
orbit

Teleporter_Orange_Rings
orbit

Tentacle2

Pit_Idle
Rise_to_Temp1
Temp1_to_Floor
Floor_Idle
Floor_Fidget_Pissed
Floor_Fidget_SmallRise
Floor_Fidget_Wave
Floor_Strike
Floor_Tap
Floor_Rotate
Floor_Rear
Floor_Rear_Idle
Floor_to_Lev1
Lev1_Idle
Lev1_Fidget_Claw
Lev1_Fidget_Shake
Lev1_Fidget_Snap
Lev1_Strike
Lev1_Tap
Lev1_Rotate
Lev1_Rear
Lev1_Rear_Idle
Lev1_to_Lev2
Lev2_Idle
Lev2_Fidget_Shake
Lev2_Fidget_Swing
Lev2_Fidget_Tut
Lev2_Strike
Lev2_Tap
Lev2_Rotate
Lev2_Rear
Lev2_Rear_Idle
Lev2_to_Lev3
Lev3_Idle
Lev3_Fidget_Shake
Lev3_Fidget_Side
Lev3_Fidget_Swipe
Lev3_Strike
Lev3_Tap
Lev3_Rotate
Lev3_Rear
Lev3_Rear_Idle
Lev1_Door_reach
Lev3_to_Engine
Engine_Idle
Engine_Sway
Engine_Swat
Engine_Bob
Engine_death1
Engine_death2
Engine_death3
tentacle_grab_idle
tentacle_grab

Testsphere
idle

Tree
idle1
attack

Turret
idle_off
fire
spin
deploy
retire
die

Uplant1
idle1

Uplant2
sway1
sway2
sway3

Uplant3
idle1

V_357
idle1
fidget1
fire1
reload
holster
draw
idle2
idle3

V_9mmar
longidle
idle1
grenade
reload
deploy
shoot

V_9mmhandgun
idle1
idle2
idle3
shoot
shoot_empty
reload
reload_noshot
draw
holster
add_silencer

V_Chub
idle1
fidgetLick
fidgetCroak
down
up
Throw

V_Crossbow

idle1
idle2
fidget1
fidget2
fire1
fire2
fire3
reload
draw1
draw2
holster1
holster2

V_Crowbar

idle1
draw
holster
attack1
attack1miss
attack2
attack2hit
attack3
attack3hit
idle2
idle3

V_Egon

idle1
fidget1
altfireon
altfirecycle
altfireoff
fire1
fire2
fire3
fire4
draw
holster

V_Gauss
idle
idle2
fidget
spinup
spin
fire
fire2
holster
draw

V_Grenade
idle
fidget
pinpull
throw1
throw2
throw3
holster
draw

V_Hgun
idle1
fidgetSway
fidgetShake
down
up
Shoot

V_Rpg
idle
fidget
reload
fire
holster1
draw1
holster2
draw2
idle2
fidget2

V_Satchel
idle1
fidget1
draw
drop

V_Satchel_Radio
idle1
fidget1
draw
fire
holster

V_Shotgun
sm_idle
shoot
shoot_big
reload
pump
start_reload
draw
reholster
idle4
deepidle

V_Squeak
idle1
fidgetfit
fidgetnip
down
up
throw

V_Tripmine
idle1
idle2
arm1
place
fidget
holster
draw
world
ground

Ventgibs
idle

W_357
position

W_357ammo
idle
onside

W_357ammobox
idle

W_9mmar
idle

W_9mmarclip
idle

W_9mmclip
idle

W_9mmhandgun
idle

W_Adrenaline
idle

W_Antidote
idle

W_Argrenade
idle

W_Battery
idle

W_Chainammo
idle

W_Crossbow
idle
onside

W_Crossbow_Clip
idle

W_Crowbar
idle

W_Egon
stayput

W_Flare
idle

W_Gauss
stayput
outside

W_Gaussammo
idle

W_Grenade
idle
roll1
roll2
toss
toss2
toss

W_Hgun
stayput

W_Isotopebox
idle

W_Longjump
idle

W_Medkit
idle

W_Oxygen
stayput

W_Rad
idle

W_Rpg
stayput
onside

W_Rpgammo
idle
capped

W_Satchel
idle
onback

W_Security
idle

W_Shotbox
idle

W_Shotgun
idle

W_Shotshell
idle

W_Silencer
idle

W_Sqknest
Walk
idle

W_Squeak
idle
fidget
jump
run

W_Suit
idle

W_Weaponbox
idle

Webgibs
idle

Wetfloorsign_Gibs
idle

Woodgibs
idle1

Zombie

idle1
turnleft
turnright
flinchsmall
flinch
bigflinch
getup
falling
attack1
attack2
walk
laflinch
raflinch
llflinch
rlflinch
dieheadshot
dieheadshot2
diesimple
diebackward
dieforward
pause
busting_through_wall
kick_punch_wall
bust_window
soda
slideidle
slidewall
ventclimbidle
ventclimb
deadidle
deadwall
freakdie
freak
eatbodytable
eatbody
eatbodystand
ripdoor
zombie_pull_scientist
zombie_eating
eat_to_stand
vent_zidle
vent_c1a3
haulzombie
c2a3_snack_getup

Zombiegibs1
idle

 


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